Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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Utils.h File Reference
#include <stdint.h>
#include <limits.h>
#include <assert.h>
#include <atomic>
#include <type_traits>
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Classes

class  Hubris::RingBuffer< T, buffsize >
 An implementation of a fixed-size (power of two only) Ring Buffer. More...
 

Namespaces

namespace  Hubris
 The Hubris Engine main namespace.