Hubris Engine
Dev
A Project to learn and get into Game Engine developement.
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Here is a list of all macros with links to the files they belong to:
DEFINE_FORMAT :
Format.h
ENUMSHIFT :
Shader.h
,
pch.h
HBR_LOGGER :
Logger.h
HBR_THREADSRV :
ThreaddingServer.h
HBR_WINDOW :
Window.h
INSTANTIATE :
Memory_inst.cpp
LOG_FILE_LIMIT :
Logger.h
LOG_FILE_MAX_SIZE :
Logger.h
main :
EntryPoint.h
VOLK_IMPLEMENTATION :
vkWindow.cpp
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