Hubris Engine
Dev
A Project to learn and get into Game Engine developement.
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pch.h
Go to the documentation of this file.
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#pragma once
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//STD HEADERS
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#include <ostream>
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#include <functional>
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#include <iostream>
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#include <thread>
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#include <atomic>
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#include <memory>
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#include <vector>
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#include <string>
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#include <sstream>
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#include <fstream>
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#include <algorithm>
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#include <utility>
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#include <array>
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#include <unordered_map>
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#include <unordered_set>
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#include <set>
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#include <map>
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#include <queue>
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#include <typeindex>
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#include <typeinfo>
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//END OF STD HEADERS
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//HBR HEADERS
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#include "
Platform.h
"
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#include "
Logger.h
"
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#include "
Error.h
"
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#include "
Core/Utils.h
"
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#include "
Memory.h
"
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#define ENUMSHIFT(n) (0x1 << n)
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#ifdef _DEBUG
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#define DEBUG 1
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#endif
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//END OF HBR HEADER
Error.h
Logger.h
Memory.h
Platform.h
Utils.h
include
pch.h
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