Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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pch.h
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1#pragma once
2//STD HEADERS
3#include <ostream>
4#include <functional>
5#include <iostream>
6#include <thread>
7#include <atomic>
8#include <memory>
9#include <vector>
10#include <string>
11#include <sstream>
12#include <fstream>
13#include <algorithm>
14#include <utility>
15#include <array>
16#include <unordered_map>
17#include <unordered_set>
18#include <set>
19#include <map>
20#include <queue>
21#include <typeindex>
22#include <typeinfo>
23//END OF STD HEADERS
24//HBR HEADERS
25#include "Platform.h"
26#include "Logger.h"
27#include "Error.h"
28#include "Core/Utils.h"
29#include "Memory.h"
30
31#define ENUMSHIFT(n) (0x1 << n)
32#ifdef _DEBUG
33#define DEBUG 1
34#endif
35//END OF HBR HEADER