Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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GLWindow.h
Go to the documentation of this file.
1#pragma once
2#include "../Window.h"
3
5{
6 class GLWindow : public Window{
7 virtual void Init();
8 virtual void Render()noexcept;
9 virtual void Close()noexcept;
10 virtual Viewport GetViewport()const noexcept;
11 virtual bool IsValid()const noexcept;
12 };
13} // namespace Hubris::Graphics::GL
14
Screen-space Dimensions. The Depth Values are used by the pipelines.
Definition Window.h:16