Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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Image.h File Reference
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Classes

class  Hubris::Graphics::Image
 

Namespaces

namespace  Hubris
 The Hubris Engine main namespace.
 
namespace  Hubris::Graphics
 Contains all graphics related classes and structs.
 

Enumerations

enum class  Hubris::Graphics::ImageLayout {
  Hubris::Graphics::UNDEFINED , Hubris::Graphics::COLOR_ATTACHMENT , Hubris::Graphics::DEPTH_STENCIL_ATTACHMENT , Hubris::Graphics::SHADER_READ_ONLY ,
  Hubris::Graphics::TRANSFER_SRC , Hubris::Graphics::TRANSFER_DST
}
 
enum class  Hubris::Graphics::ImageMemoryType { Hubris::Graphics::GPU_LOCAL , Hubris::Graphics::CPU_VISIBLE , Hubris::Graphics::CPU_TO_GPU }
 
enum class  Hubris::Graphics::Swizzle : unsigned char { Hubris::Graphics::X , Hubris::Graphics::Y , Hubris::Graphics::Z , Hubris::Graphics::W }