Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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Swapchain.h File Reference
#include <cstdint>
#include "Core/Graphics/Format.h"
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Go to the source code of this file.

Classes

class  Hubris::Graphics::Swapchain
 

Namespaces

namespace  Hubris
 The Hubris Engine main namespace.
 
namespace  Hubris::Graphics
 Contains all graphics related classes and structs.
 

Enumerations

enum class  Hubris::Graphics::PresentMode : unsigned char { Hubris::Graphics::Immediate , Hubris::Graphics::Mailbox , Hubris::Graphics::Fifo , Hubris::Graphics::FifoRelaxed }
 
enum class  Hubris::Graphics::SwapchainResult : unsigned char {
  Hubris::Graphics::Success , Hubris::Graphics::Timeout , Hubris::Graphics::Suboptimal , Hubris::Graphics::OutOfDate ,
  Hubris::Graphics::Error
}