Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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Utility.h File Reference
#include "../Format.h"
#include "../Shader.h"
#include "volk.h"
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Namespaces

namespace  Hubris
 The Hubris Engine main namespace.
 
namespace  Hubris::Graphics
 Contains all graphics related classes and structs.
 
namespace  Hubris::Graphics::Vulkan
 

Functions

constexpr VkShaderStageFlagBits Hubris::Graphics::Vulkan::VkShaderStageToFlags (const ShaderStage &stage) noexcept
 
constexpr VkFormat Hubris::Graphics::Vulkan::FormatToVkFormat (Format format) noexcept
 
constexpr Format Hubris::Graphics::Vulkan::VkFormatToFormat (VkFormat format) noexcept