#include <Shader.h>
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| virtual void | Destroy () noexcept=0 |
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| virtual bool | Valid () const noexcept |
| | Override if you have an implementation specific validation method, this simply checks if the stage is not ShaderStage::Unknown.
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| |
Definition at line 40 of file Shader.h.
◆ Shader()
| Hubris::Graphics::Shader::Shader |
( |
const ShaderStage & | type | ) |
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inlineprotectednoexcept |
◆ Create()
◆ Destroy()
| virtual void Hubris::Graphics::Shader::Destroy |
( |
| ) |
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pure virtualnoexcept |
◆ Valid()
| virtual bool Hubris::Graphics::Shader::Valid |
( |
| ) |
const |
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inlinevirtualnoexcept |
Override if you have an implementation specific validation method, this simply checks if the stage is not ShaderStage::Unknown.
Definition at line 49 of file Shader.h.
◆ stage
The documentation for this class was generated from the following files: