Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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Hubris::IsType Concept Reference

#include <Memory.h>

Concept definition

template<typename T>
concept Hubris::IsType = !std::is_void_v<remove_all_pointers_t<T>> && !std::is_null_pointer_v<T>

Detailed Description

Definition at line 153 of file Memory.h.