Hubris Engine
Dev
A Project to learn and get into Game Engine developement.
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Hubris::IsType Concept Reference
#include <
Memory.h
>
Concept definition
template
<
typename
T>
concept
Hubris::IsType
= !std::is_void_v<remove_all_pointers_t<T>> && !std::is_null_pointer_v<T>
Hubris::IsType
Definition
Memory.h:153
Detailed Description
Definition at line
153
of file
Memory.h
.
Hubris
IsType
Generated by
1.13.2