Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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Hubris::IO::Extension Struct Reference

#include <ResourceManager.h>

+ Collaboration diagram for Hubris::IO::Extension:

Public Attributes

const char * extPostfix
 Use | to seperate between handled file extensions.
 
ExtensionHandlerHandler
 

Detailed Description

Definition at line 33 of file ResourceManager.h.

Member Data Documentation

◆ extPostfix

const char* Hubris::IO::Extension::extPostfix

Use | to seperate between handled file extensions.

Definition at line 37 of file ResourceManager.h.

◆ Handler

ExtensionHandler* Hubris::IO::Extension::Handler

Definition at line 38 of file ResourceManager.h.


The documentation for this struct was generated from the following file: