Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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vkPipeline.h
Go to the documentation of this file.
1#pragma once
3#include "volk.h"
4
5namespace Hubris::Graphics
6{
7 class vkPipeline final : public Pipeline{
8 private:
9
10 public:
11 vkPipeline(const PipelineDescriptor& desc);
13
14 };
15} // namespace Hubris::Graphics
16
vkPipeline(const PipelineDescriptor &desc)
Definition vkPipeline.cpp:3
Contains all graphics related classes and structs.
Definition Format.h:9