Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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Hubris::Graphics::Pipeline Class Reference

#include <Pipeline.h>

+ Inheritance diagram for Hubris::Graphics::Pipeline:

Static Public Member Functions

static Handle< PipelineCreate (const PipelineDescriptor &shaders)
 

Detailed Description

Definition at line 29 of file Pipeline.h.

Member Function Documentation

◆ Create()

Hubris::Handle< Hubris::Graphics::Pipeline > Hubris::Graphics::Pipeline::Create ( const PipelineDescriptor & shaders)
static

Definition at line 7 of file Pipeline.cpp.


The documentation for this class was generated from the following files: