Hubris Engine Dev
A Project to learn and get into Game Engine developement.
 
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Hubris::Graphics::ShaderPack Struct Reference

#include <Pipeline.h>

+ Collaboration diagram for Hubris::Graphics::ShaderPack:

Public Attributes

ShaderVertex
 
ShaderFragment
 

Detailed Description

Definition at line 5 of file Pipeline.h.

Member Data Documentation

◆ Fragment

Shader* Hubris::Graphics::ShaderPack::Fragment

Definition at line 7 of file Pipeline.h.

◆ Vertex

Shader* Hubris::Graphics::ShaderPack::Vertex

Definition at line 6 of file Pipeline.h.


The documentation for this struct was generated from the following file: